Race: Home to the rugged Barbarians |
Class: The Barbarian can be Warrior - Rogue - Shaman |
Race: Home to the Humans from the West |
Class: The Human from the West can be - Bard - Cleric - Druid - Enchanter - Magician - Monk - Paladin - Ranger - Rogue
- Warrior - Wizard |
The hardy stock of Northmen from which the humans originated, the Barbarians lead
a rigorous lifestyle, making them nothing less than the fierce, steely warriors
of legend. |
Humans of the west are the most versatile in their innate knowledge of magic, faith,
and the sword. |
Race: Home to the Humans from the East |
Class: The Humans from the West can be Bard - Cleric - Enchanter - Magican - Necromancer - Rogue - Shadowknight - Warrior -
Wizard |
Humans of the east tend to be drawn nto the paths of the shadow, often binding themselves
to the forbidden dark arts. |
Race: Home to the peacful Elves |
Class: The Elves can be - Bard - Cleric - Druid - Enchanter - Magician - Paladin - Ranger - Rogue - Wizard |
The Elves of Tunaria are intelligent, wise and charismatic beings that hold
the delicate balance of the natural world as sacred above all things. |
Race: Home to the stocky Dwarves of Tunaria |
Class: Dwarves can be - Cleric - Paladin - Rogue - Warrior |
Dwarves are a stout and hardy race whose temperament is jovial, though stubborn and
unforgiving when crossed. |
Race: Home to the Halflings |
Class: Halfings can be - Cleric - Druid - Rogue - Warriors - |
Agile and light of foot, Halflings are a friendly, jovial race that has an oftentimes-dangerous
thirst for mischief and adventure. |
Race: Home to the mischevious Gnomes |
Class: Gnomes can be - Cleric - Enchanter - Magician - Necromancer - Rogue - Warrior - Wizard |
The Gnomes of Klik-Anon are a carefree race. They are unrivaled masters of ingenious
design and creativity. |
Race: Home to the Dark Elves |
Class: Dark Elves can be - Cleric - Enchanter - Magician - Necromancer - Rogue - Shadowknight - Warrior -
Wizard |
The dark Elves are unrivaled in their cunning, wit, and malevolent drive to fulfill
their unquenchable desire for personal power. |
Race: Other Humans from the West Reside here |
Class: The Humans here are - Druid or Ranger - |
The Humans here have devoted there lives to protecting the forces of nature |
Race: Home to the Intelligant Erudites |
Class: The Erudites can be - Cleric - Enchanter - Magician - Necromancer - Paladin - Shadowknights - Wizard |
Erudites, otherwise known as the High Men, are unrivaled in their affinity and mastery
of the arcane sciences. |
Race: Home to the Trolls |
Class: The Troll can be - Shadowknight - Shaman - Warrior - |
Trolls are vile creatures ruled by feral and vicious instingt, making them the wholly
unpredictable and savagely cruel predators of Norraths Swamps |